○ Recipe revealed
Dropkick
dropkick30% chance each turn to replace your strike with a backflip dropkick (+10 damage, can crit). Iron fists plus reckless muscle equals airborne violence.
Required abilities — all of these
Synergy Field Guide
Synergies are free bonus abilities. Give one fighter every listed base ability and the combination activates automatically—it uses no ability slot of its own. Equipment-granted abilities count while that equipment is worn.
The recipes and effects below come directly from the battle rules, so this page updates with the game instead of relying on rumor or trial and error.
Your discoveries
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A recipe is marked discovered after it appears in one of your consequential battles or exists in your current roster.
○ Recipe revealed
dropkick30% chance each turn to replace your strike with a backflip dropkick (+10 damage, can crit). Iron fists plus reckless muscle equals airborne violence.
Required abilities — all of these
○ Recipe revealed
burning_strike20% chance each turn for a flaming slash (+15 damage) that ignores 50% of defense (can crit). Sword, meet fire. Armor, meet regret.
Required abilities — all of these
○ Recipe revealed
papersplitter25% chance each turn for a blink-slash (+8 damage) that ignores 15% of defense (can crit). One clean line through the paper, gone before it's seen.
Required abilities — all of these
○ Recipe revealed
papershred30% chance each turn for a judgement cut (+16 damage) that ignores 30% of defense (can crit). Every angle at once — the drawing files an appeal.
Required abilities — all of these
○ Recipe revealed
certain_someoneAbout two-thirds of its usual max HP, +5 attack/speed/magic, and chaos can't touch its HP. Sees every strike coming — mostly: dodge starts at 70% and each incoming hit or dodge dims it by 3 points, down to 40%, then rest brightens it back to 70%, and it ripostes what it slips. Never fully blind, never fully certain.
Required abilities — all of these
○ Recipe revealed
vengeance30% chance to snap back for a free 5-damage strike (can crit) whenever you're hit — or when you DODGE — replacing your normal counter. Hitting AT it is the mistake.
Required abilities — all of these
○ Recipe revealed
umpire+10 max HP, and your default attacks pierce 50% defense. Stacks +2% enemy-max-HP damage, +20% dodge, and +5% stun on top of your kit. The judges are marking the opponent down.
Required abilities — all of these
○ Recipe revealed
hero+10 max HP, a taller Last Stand ceiling (+9), Grit that saves at 50% for 30% HP, and a Phase 2 that returns at 70%. It was, of course, holding back.
Required abilities — all of these
○ Recipe revealed
bladefiend+10 max HP, +1 attack/defense/speed, +1 damage per level the foe outranks you (up to +3, on top of Overthrow), and a 20%-per-turn Reclaim slash: +10 damage, guaranteed crit.
Required abilities — all of these
○ Recipe revealed
gungnirHalves the opponent's dodge chance. Every landed hit adds true damage equal to 3% of the opponent's max HP. The golden lance does not miss twice.
Required abilities — all of these
○ Recipe revealed
horseplay+2 damage per attack, +1 to your speed and −1 to theirs every turn, plus +20% double-strike and +20% dodge. Pure unserious momentum.
Required abilities — all of these
○ Recipe revealed
cursed_fistsEvery attack ignores 30% of defense and hits +3 harder, in cursed light-blue ink. 20% each turn for an Ink Flash — a guaranteed-crit perfect strike (+6 damage) as the paper inverts to black. Cursed hands, drawn too deep.
Required abilities — all of these
○ Recipe revealed
king_of_doodlesStarts at 60% HP, returns once at 50%, raises Last Stand's Attack and Defense ceiling to +9, gains +25% double-strike, +4 damage and 3% enemy-max-HP true damage per hit. Each turn has a 25% chance for Page Cutting Slash: +12 damage, a guaranteed critical, and 80% defense pierce.
Required abilities — all of these
○ Recipe revealed
mjolnir+10% max HP, +3 damage, 55% defense pierce, and at least a 15% stun chance per hit. Its stun chance does not add to Electric's existing chance.
Required abilities — all of these
○ Recipe revealed
inklander+10 speed, −4 damage taken, 30% defense pierce, and Last Stand rises to +10. Each turn has a 25% chance for a red eye laser: +8 damage, guaranteed critical, and 70% defense pierce.
Required abilities — all of these
○ Recipe revealed
influencerStarts with +3 to every stat while the opponent loses 5 from every stat. Landed hits earn a burst of approval; enemy attacks are met with a chorus of thumbs-down.
Required abilities — all of these
○ Recipe revealed
draconic+10 speed, +15% dodge, +5 damage, +10% crit, and 60% defense pierce. Each turn has a 15% Dragon Breath chance, adding 8% enemy-max-HP true damage in purple flame.
Required abilities — all of these
○ Recipe revealed
duelistAlways attacks first, deals +4 damage per hit, and uses gunshot hit effects. Below 10% enemy HP, every turn has an 80% chance to strike twice.
Required abilities — all of these
○ Recipe revealed
tommygun+6 damage per hit, gunshot hit effects, and +40% chance to attack twice each turn. The punchline arrives in a burst.
Required abilities — all of these
○ Recipe revealed
jester+30% critical-hit chance. Each turn has a 30% chance to throw a red, green, yellow, or blue ball; the ball has a 50% chance to stun the opponent.
Required abilities — all of these
○ Recipe revealed
demolitionEvery hit deals +3 raw damage, ignores 40% of Defense, and bursts in a compact explosion on impact.
Required abilities — all of these
○ Recipe revealed
ragebaiterSteals two base abilities instead of one, lowers enemy Defense by 10 while raising enemy Attack by 4, and raises dirt-flinging to 30% per turn. Landed attacks laugh loudly.
Required abilities — all of these
○ Recipe revealed
soldier+4 Attack, +5 damage, −2 additional damage taken, stun immunity, and −20% enemy dodge. After taking a landed hit, Counteroffensive has a once-per-turn 20% chance to answer immediately with one full normal-damage strike that cannot crit or trigger another special. Once at zero HP, returns at 5% and immediately strikes twice.
Required abilities — all of these
○ Recipe revealed
weapon_master+4 Attack, Defense, and Speed, +6 raw damage per hit, and 50% defense pierce. Each turn has a 20% chance for Rampage: three separate non-critical physical strikes—pierce, slash, then crushing leap—resolved as one turn.
Required abilities — all of these